14 research outputs found

    The assignment game: core bounds for mixe-pair coalitions

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    In the assignment game framework, we try to identify those assignment matrices in which no entry can be increased without changing the core of the game. These games will be called buyerseller exact games and satisfy the condition that each mixedpair coalition attains the corresponding matrix entry in the core of the game. For a given assignment game, a unique buyerseller exact assignment game with the same core is proved to exist. In order to identify this matrix and to provide a characterization of those assignment games which are buyerseller exact in terms of the assignment matrix, attainable upper and lower core bounds for the mixedpair coalitions are found. As a consequence, an open question posed in Quint (1991) regarding a canonical representation of a 45olattice by means of the core of an assignment game can now be answered.core, exact games, assignment game

    Max-convex decompositions for cooperative TU games

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    We show that any cooperative TU game is the maximum of a finite collection of convex games. This max-convex decomposition can be refined by using convex games with nonnegative dividends for all coalitions of at least two players. As a consequence of the above results we show that the class of modular games is a set of generators of the distributive lattice of all cooperative TU games. Finally, we characterize zero-monotonic games using a strong max-convex decomposition.zero-monotonic, convex games, lattice, modular games, games, cooperative tu-game

    On the dimension of the core of the assignment game

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    The set of optimal matchings in the assignment matrix allows to define a reflexive and symmetric binary relation on each side of the market, the equal-partner binary relation. The number of equivalence classes of the transitive closure of the equal-partner binary relation determines the dimension of the core of the assignment game. This result provides an easy procedure to determine the dimension of the core directly from the entries of the assignment matrix and shows that the dimension of the core is not as much determined by the number of optimal matchings as by their relative position in the assignment matrix.core, assignment game, core dimension

    Security Strategies and Equilibria in Multiobjective Matrix Games

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    Multiobjective matrix games have been traditionally analyzed from two different points of view: equiibrium concepts and security strategies. This paper is based upon the idea that both players try to reach equilibrium points playing pairs of security strategies, as it happens in scalar matrix games. We show conditions guaranteeing the existence of equilibria in security strategies, named security equilibriasecurity equilibria, security strategies, border strategies, multiobjective matrix games, pareto, multicriteria games

    The extreme core allocations of the assignment game

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    Although assignment games are hardly ever convex, in this paper a characterization of their set or extreme points of the core is provided, which is also valid for the class of convex games. For each ordering in the player set, a payoff vector is defined where each player receives his marginal contribution to a certain reduced game played by his predecessors. We prove that the whole set of reduced marginal worth vectors, which for convex games coincide with the usual marginal worth vectors, is the set of extreme points of the core of the assignment game.convex games, assignment game, core

    Coalitionally Monotonic Set-solutions for Cooperative TU Games

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    A static comparative study on set-solutions for cooperative TU games is carried out. The analysis focuses on studying the compatibility between two classical and reasonable properties introduced by Young (1985) in the context of single valued solutions, namely core-selection and coalitional monotonicity. As the main result, it is showed that coalitional monotonicity is not only incompatible with the core-selection property but also with the bargaining-selection property. This new impossibility result reinforces the trade-off between these kinds of interesting and intuitive economic properties. Positive results about compatibility between desirable economic properties are given replacing the core- selection requirement by the core-extension property.core-extension, bargaining-selection, set-solution, coalitional monotonicity, core-selection

    Sequential decisions in allocation problems

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    In the context of cooperative TU-games, and given an order of players, we consider the problem of distributing the worth of the grand coalition as a sequential decision problem. In each step of the process, upper and lower bounds for the payoff of the players are required related to successive reduced games. Sequentially compatible payoffs are defined as those allocation vectors that meet these recursive bounds. The core of the game is reinterpreted as a set of sequentially compatible payoffs when the Davis-Maschler reduced game is considered (Th.1). Independently of the reduction, the core turns out to be the intersection of the family of the sets of sequentially compatible payoffs corresponding to the different possible orderings (Th.2), so it is in some sense order-independent. Finally, we analyze advantageous properties for the first player.core, reduced game, sequential allocation, tu-game

    On the monotonic core

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    The monotonic core of a cooperative game with transferable utility (T.U.-game) is the set formed by all its Population Monotonic Allocation Schemes. In this paper we show that this set always coincides with the core of a certain game associated to the initial game.restricted games, cooperative games, population monotonic allocation schemes, monotonic core

    A Note on Shapleys Convex Measure Games

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    L. S. Shapley, in his paper Cores of Convex Games, introduces Convex Measure Games, those that are induced by a convex function on R, acting over a measure on the coalitions. But in a note he states that if this function is a function of several variables, then convexity for the function does not imply convexity of the game or even superadditivity. We prove that if the function is directionally convex, the game is convex, and conversely, any convex game can be induced by a directionally convex function acting over measures on the coalitions, with as many measures as players.supermodularity, multilinear extension, convex cooperative games, directional convexity

    On the nucleolus of 2 × 2 assignment games

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    We provide explicit formulas for the nucleolus of an arbitrary assignment game with two buyers and two sellers. Five different cases are analyzed depending on the entries of the assignment matrix. We extend the results to the case of 2 × m or m × 2 assignment games.Postprint (published version
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